GOAT-ED was released on itch.io and is a personal success. This game was created with a strong focus on game design processes and iterations. I was the sole developer on this project.
Road safety game for children commissioned for the High-Five platform. Safe to School is a B2B project where I worked with five people over a span of three months. My focus was on designing and programming.
I designed and developed a game for a monthly scout newsletter. The kids played the game to receive info about upcoming activities. I learned how to properly scope for deadlines, and the use of generative AI assisted with this.
I had two months to design and iterate on this project. Individual mechanics were prototyped independently. I designed it, building on existing material.
Knife-it is a hyper-casual mobile game, released on the Android Play Store. The game was designed for short play sessions.
The Collector was created for the Ludum Dare game jam. We ended up scoring in the top 1%!
This project was a game made with friends for the DAE Creaweek game jam.